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Jaume Rodríguez Peralta
Jaume Rodríguez Peralta
Game Artist
Valéncia, Spain

Summary

Download my Resume here:
https://drive.google.com/a/esat-alumni.com/file/d/0B33ueR08nvlOSUdqUWhlTWdEbmc/view?usp=sharing

ABOUT ME

For an artist, having the skills to create art for video games differs a lot from other media, those are essential abilities to success in artistry and design. To me, imposing my style and my savoir-faire is a must in order to keep the professionalism and brand.
My background is short but intense, I’ve been studying the video games art workflow and pipeline as well as improving my own skills as a student for 4 years right after I left my basic studies, and now that I believe I’m ready I decided to gain some experience. That said I’ve got to say that I worked in teams and small projects and got proficiency in a broad range of specialized software.
Highlights of my experience include:
* Contributed to the creation of 2 different video game projects, both related to my studies.
* Working with a highly creative and dedicated team of artists, programmers, designers, musicians… to recreate the desired looks for the project and participating in most of the stages of the art development always working in a collaborative way and putting all my effort in results that won’t disappoint me.
* Creation of maps and game design in both unity and Unreal engine 4 as a side work to support the team.
* Earning a Bachelors degree, First in honors in England, (my home country is Spain) and worked with different ethnicities and opinions, always accepted feedback and worked efficiently to deliver the product.

Skills

Concept Art3D Animation3D ModelingRigging3D Texturing

Software proficiency

3ds Max
3ds Max
After Effects
After Effects
Maya
Maya
Photoshop
Photoshop
Substance Painter
Substance Painter
Marmoset Toolbag
Marmoset Toolbag
Unreal Engine
Unreal Engine
Unity
Unity
3DCoat
3DCoat
InDesign
InDesign
Quixel Suite
Quixel Suite
Flash
Flash
Aseprite
Aseprite